\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)\left(a - 0.3333333333333333\right) \cdot \left(1 + \frac{1}{\frac{\sqrt{\left(a - 0.3333333333333333\right) \cdot 9}}{rand}}\right)(FPCore (a rand) :precision binary64 (* (- a (/ 1.0 3.0)) (+ 1.0 (* (/ 1.0 (sqrt (* 9.0 (- a (/ 1.0 3.0))))) rand))))
(FPCore (a rand) :precision binary64 (* (- a 0.3333333333333333) (+ 1.0 (/ 1.0 (/ (sqrt (* (- a 0.3333333333333333) 9.0)) rand)))))
double code(double a, double rand) {
return ((double) (((double) (a - (1.0 / 3.0))) * ((double) (1.0 + ((double) ((1.0 / ((double) sqrt(((double) (9.0 * ((double) (a - (1.0 / 3.0)))))))) * rand))))));
}
double code(double a, double rand) {
return ((double) (((double) (a - 0.3333333333333333)) * ((double) (1.0 + (1.0 / (((double) sqrt(((double) (((double) (a - 0.3333333333333333)) * 9.0)))) / rand))))));
}



Bits error versus a



Bits error versus rand
Results
Initial program 0.2
Simplified0.1
rmApplied clear-num_binary640.1
Final simplification0.1
herbie shell --seed 2020219
(FPCore (a rand)
:name "Octave 3.8, oct_fill_randg"
:precision binary64
(* (- a (/ 1.0 3.0)) (+ 1.0 (* (/ 1.0 (sqrt (* 9.0 (- a (/ 1.0 3.0))))) rand))))