\mathsf{fma}\left(x, y, z\right) - \left(1 + \left(x \cdot y + z\right)\right)\mathsf{fma}\left(x, y, z\right) - \left(1 + \frac{z + x \cdot y}{\sqrt[3]{x \cdot y - z} \cdot \sqrt[3]{x \cdot y - z}} \cdot \frac{x \cdot y - z}{\sqrt[3]{x \cdot y - z}}\right)(FPCore (x y z) :precision binary64 (- (fma x y z) (+ 1.0 (+ (* x y) z))))
(FPCore (x y z)
:precision binary64
(-
(fma x y z)
(+
1.0
(*
(/ (+ z (* x y)) (* (cbrt (- (* x y) z)) (cbrt (- (* x y) z))))
(/ (- (* x y) z) (cbrt (- (* x y) z)))))))double code(double x, double y, double z) {
return ((double) (((double) fma(x, y, z)) - ((double) (1.0 + ((double) (((double) (x * y)) + z))))));
}
double code(double x, double y, double z) {
return ((double) (((double) fma(x, y, z)) - ((double) (1.0 + ((double) ((((double) (z + ((double) (x * y)))) / ((double) (((double) cbrt(((double) (((double) (x * y)) - z)))) * ((double) cbrt(((double) (((double) (x * y)) - z))))))) * (((double) (((double) (x * y)) - z)) / ((double) cbrt(((double) (((double) (x * y)) - z)))))))))));
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 45.7 |
|---|---|
| Target | 0 |
| Herbie | 46.2 |
Initial program 45.7
rmApplied flip-+_binary6446.4
rmApplied add-cube-cbrt_binary6446.8
Applied difference-of-squares_binary6446.8
Applied times-frac_binary6446.2
Final simplification46.2
herbie shell --seed 2020210
(FPCore (x y z)
:name "simple fma test"
:precision binary64
:herbie-target
-1.0
(- (fma x y z) (+ 1.0 (+ (* x y) z))))