\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)\left(a - \frac{1}{3}\right) \cdot \left(1 + 1 \cdot \frac{\frac{rand}{\sqrt{9}}}{\sqrt{a - \frac{1}{3}}}\right)(FPCore (a rand) :precision binary64 (* (- a (/ 1.0 3.0)) (+ 1.0 (* (/ 1.0 (sqrt (* 9.0 (- a (/ 1.0 3.0))))) rand))))
(FPCore (a rand) :precision binary64 (* (- a (/ 1.0 3.0)) (+ 1.0 (* 1.0 (/ (/ rand (sqrt 9.0)) (sqrt (- a (/ 1.0 3.0))))))))
double code(double a, double rand) {
return ((double) (((double) (a - (1.0 / 3.0))) * ((double) (1.0 + ((double) ((1.0 / ((double) sqrt(((double) (9.0 * ((double) (a - (1.0 / 3.0)))))))) * rand))))));
}
double code(double a, double rand) {
return ((double) (((double) (a - (1.0 / 3.0))) * ((double) (1.0 + ((double) (1.0 * ((rand / ((double) sqrt(9.0))) / ((double) sqrt(((double) (a - (1.0 / 3.0))))))))))));
}



Bits error versus a



Bits error versus rand
Results
Initial program 0.1
rmApplied div-inv_binary640.1
Applied associate-*l*_binary640.1
Simplified0.1
rmApplied sqrt-prod_binary640.1
Applied associate-/r*_binary640.1
Final simplification0.1
herbie shell --seed 2020210
(FPCore (a rand)
:name "Octave 3.8, oct_fill_randg"
:precision binary64
(* (- a (/ 1.0 3.0)) (+ 1.0 (* (/ 1.0 (sqrt (* 9.0 (- a (/ 1.0 3.0))))) rand))))