1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}1 - \frac{\frac{x}{y - z}}{y - t}(FPCore (x y z t) :precision binary64 (- 1.0 (/ x (* (- y z) (- y t)))))
(FPCore (x y z t) :precision binary64 (- 1.0 (/ (/ x (- y z)) (- y t))))
double code(double x, double y, double z, double t) {
return ((double) (1.0 - (x / ((double) (((double) (y - z)) * ((double) (y - t)))))));
}
double code(double x, double y, double z, double t) {
return ((double) (1.0 - ((x / ((double) (y - z))) / ((double) (y - t)))));
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Results
Initial program 0.5
rmApplied associate-/r*_binary641.2
Final simplification1.2
herbie shell --seed 2020210
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, A"
:precision binary64
(- 1.0 (/ x (* (- y z) (- y t)))))