Average Error: 33.5 → 0.9
Time: 6.3s
Precision: binary64
\[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\]
\[\frac{\sqrt[3]{x} \cdot \sqrt[3]{x}}{\sqrt[3]{y} \cdot \sqrt[3]{y}} \cdot \left(\frac{x}{y} \cdot \frac{\sqrt[3]{x}}{\sqrt[3]{y}}\right) + \frac{z}{t} \cdot \frac{z}{t}\]
\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}
\frac{\sqrt[3]{x} \cdot \sqrt[3]{x}}{\sqrt[3]{y} \cdot \sqrt[3]{y}} \cdot \left(\frac{x}{y} \cdot \frac{\sqrt[3]{x}}{\sqrt[3]{y}}\right) + \frac{z}{t} \cdot \frac{z}{t}
(FPCore (x y z t)
 :precision binary64
 (+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))
(FPCore (x y z t)
 :precision binary64
 (+
  (*
   (/ (* (cbrt x) (cbrt x)) (* (cbrt y) (cbrt y)))
   (* (/ x y) (/ (cbrt x) (cbrt y))))
  (* (/ z t) (/ z t))))
double code(double x, double y, double z, double t) {
	return ((double) ((((double) (x * x)) / ((double) (y * y))) + (((double) (z * z)) / ((double) (t * t)))));
}
double code(double x, double y, double z, double t) {
	return ((double) (((double) ((((double) (((double) cbrt(x)) * ((double) cbrt(x)))) / ((double) (((double) cbrt(y)) * ((double) cbrt(y))))) * ((double) ((x / y) * (((double) cbrt(x)) / ((double) cbrt(y))))))) + ((double) ((z / t) * (z / t)))));
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Bits error versus t

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original33.5
Target0.4
Herbie0.9
\[{\left(\frac{x}{y}\right)}^{2} + {\left(\frac{z}{t}\right)}^{2}\]

Derivation

  1. Initial program 33.5

    \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\]
  2. Using strategy rm
  3. Applied times-frac_binary6419.3

    \[\leadsto \frac{x \cdot x}{y \cdot y} + \color{blue}{\frac{z}{t} \cdot \frac{z}{t}}\]
  4. Using strategy rm
  5. Applied times-frac_binary640.4

    \[\leadsto \color{blue}{\frac{x}{y} \cdot \frac{x}{y}} + \frac{z}{t} \cdot \frac{z}{t}\]
  6. Using strategy rm
  7. Applied add-cube-cbrt_binary640.8

    \[\leadsto \frac{x}{\color{blue}{\left(\sqrt[3]{y} \cdot \sqrt[3]{y}\right) \cdot \sqrt[3]{y}}} \cdot \frac{x}{y} + \frac{z}{t} \cdot \frac{z}{t}\]
  8. Applied add-cube-cbrt_binary640.9

    \[\leadsto \frac{\color{blue}{\left(\sqrt[3]{x} \cdot \sqrt[3]{x}\right) \cdot \sqrt[3]{x}}}{\left(\sqrt[3]{y} \cdot \sqrt[3]{y}\right) \cdot \sqrt[3]{y}} \cdot \frac{x}{y} + \frac{z}{t} \cdot \frac{z}{t}\]
  9. Applied times-frac_binary640.9

    \[\leadsto \color{blue}{\left(\frac{\sqrt[3]{x} \cdot \sqrt[3]{x}}{\sqrt[3]{y} \cdot \sqrt[3]{y}} \cdot \frac{\sqrt[3]{x}}{\sqrt[3]{y}}\right)} \cdot \frac{x}{y} + \frac{z}{t} \cdot \frac{z}{t}\]
  10. Applied associate-*l*_binary640.9

    \[\leadsto \color{blue}{\frac{\sqrt[3]{x} \cdot \sqrt[3]{x}}{\sqrt[3]{y} \cdot \sqrt[3]{y}} \cdot \left(\frac{\sqrt[3]{x}}{\sqrt[3]{y}} \cdot \frac{x}{y}\right)} + \frac{z}{t} \cdot \frac{z}{t}\]
  11. Simplified0.9

    \[\leadsto \frac{\sqrt[3]{x} \cdot \sqrt[3]{x}}{\sqrt[3]{y} \cdot \sqrt[3]{y}} \cdot \color{blue}{\left(\frac{x}{y} \cdot \frac{\sqrt[3]{x}}{\sqrt[3]{y}}\right)} + \frac{z}{t} \cdot \frac{z}{t}\]
  12. Final simplification0.9

    \[\leadsto \frac{\sqrt[3]{x} \cdot \sqrt[3]{x}}{\sqrt[3]{y} \cdot \sqrt[3]{y}} \cdot \left(\frac{x}{y} \cdot \frac{\sqrt[3]{x}}{\sqrt[3]{y}}\right) + \frac{z}{t} \cdot \frac{z}{t}\]

Reproduce

herbie shell --seed 2020210 
(FPCore (x y z t)
  :name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
  :precision binary64

  :herbie-target
  (+ (pow (/ x y) 2.0) (pow (/ z t) 2.0))

  (+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))