\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)}\frac{\frac{1}{x}}{\sqrt{1 + z \cdot z} \cdot \left(y \cdot \sqrt{1 + z \cdot z}\right)}(FPCore (x y z) :precision binary64 (/ (/ 1.0 x) (* y (+ 1.0 (* z z)))))
(FPCore (x y z) :precision binary64 (/ (/ 1.0 x) (* (sqrt (+ 1.0 (* z z))) (* y (sqrt (+ 1.0 (* z z)))))))
double code(double x, double y, double z) {
return ((1.0 / x) / ((double) (y * ((double) (1.0 + ((double) (z * z)))))));
}
double code(double x, double y, double z) {
return ((1.0 / x) / ((double) (((double) sqrt(((double) (1.0 + ((double) (z * z)))))) * ((double) (y * ((double) sqrt(((double) (1.0 + ((double) (z * z)))))))))));
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 6.4 |
|---|---|
| Target | 5.7 |
| Herbie | 6.4 |
Initial program 6.4
rmApplied add-sqr-sqrt_binary646.4
Applied associate-*r*_binary646.4
Final simplification6.4
herbie shell --seed 2020210
(FPCore (x y z)
:name "Statistics.Distribution.CauchyLorentz:$cdensity from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(if (< (* y (+ 1.0 (* z z))) (- INFINITY)) (/ (/ 1.0 y) (* (+ 1.0 (* z z)) x)) (if (< (* y (+ 1.0 (* z z))) 8.680743250567252e+305) (/ (/ 1.0 x) (* (+ 1.0 (* z z)) y)) (/ (/ 1.0 y) (* (+ 1.0 (* z z)) x))))
(/ (/ 1.0 x) (* y (+ 1.0 (* z z)))))