x \cdot \cos y + z \cdot \sin y
x \cdot \cos y + \sqrt[3]{z \cdot \sin y} \cdot \left(\sqrt[3]{z \cdot \sin y} \cdot \left(\sqrt[3]{z} \cdot \sqrt[3]{\sin y}\right)\right)(FPCore (x y z) :precision binary64 (+ (* x (cos y)) (* z (sin y))))
(FPCore (x y z) :precision binary64 (+ (* x (cos y)) (* (cbrt (* z (sin y))) (* (cbrt (* z (sin y))) (* (cbrt z) (cbrt (sin y)))))))
double code(double x, double y, double z) {
return ((double) (((double) (x * ((double) cos(y)))) + ((double) (z * ((double) sin(y))))));
}
double code(double x, double y, double z) {
return ((double) (((double) (x * ((double) cos(y)))) + ((double) (((double) cbrt(((double) (z * ((double) sin(y)))))) * ((double) (((double) cbrt(((double) (z * ((double) sin(y)))))) * ((double) (((double) cbrt(z)) * ((double) cbrt(((double) sin(y))))))))))));
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt_binary640.6
rmApplied cbrt-prod_binary640.5
Final simplification0.5
herbie shell --seed 2020205
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutY from diagrams-lib-1.3.0.3"
:precision binary64
(+ (* x (cos y)) (* z (sin y))))