\left(\frac{\sqrt{2}}{4} \cdot \sqrt{1 - 3 \cdot \left(v \cdot v\right)}\right) \cdot \left(1 - v \cdot v\right)\sqrt{2} \cdot \left(\sqrt{1 - 3 \cdot \left(v \cdot v\right)} \cdot \frac{1 - v \cdot v}{4}\right)(FPCore (v) :precision binary64 (* (* (/ (sqrt 2.0) 4.0) (sqrt (- 1.0 (* 3.0 (* v v))))) (- 1.0 (* v v))))
(FPCore (v) :precision binary64 (* (sqrt 2.0) (* (sqrt (- 1.0 (* 3.0 (* v v)))) (/ (- 1.0 (* v v)) 4.0))))
double code(double v) {
return ((double) (((double) ((((double) sqrt(2.0)) / 4.0) * ((double) sqrt(((double) (1.0 - ((double) (3.0 * ((double) (v * v)))))))))) * ((double) (1.0 - ((double) (v * v))))));
}
double code(double v) {
return ((double) (((double) sqrt(2.0)) * ((double) (((double) sqrt(((double) (1.0 - ((double) (3.0 * ((double) (v * v)))))))) * (((double) (1.0 - ((double) (v * v)))) / 4.0)))));
}



Bits error versus v
Results
Initial program Error: 0.0 bits
SimplifiedError: 0.0 bits
Final simplificationError: 0.0 bits
herbie shell --seed 2020204
(FPCore (v)
:name "Falkner and Boettcher, Appendix B, 2"
:precision binary64
(* (* (/ (sqrt 2.0) 4.0) (sqrt (- 1.0 (* 3.0 (* v v))))) (- 1.0 (* v v))))