\sqrt{\frac{\left(x \cdot x + y \cdot y\right) + z \cdot z}{3}}\begin{array}{l}
\mathbf{if}\;x \leq -1.355766780126997 \cdot 10^{+128}:\\
\;\;\;\;x \cdot \left(-\sqrt{0.3333333333333333}\right)\\
\mathbf{elif}\;x \leq 1.322520265236586 \cdot 10^{+124}:\\
\;\;\;\;\sqrt{x \cdot x + \left(y \cdot y + z \cdot z\right)} \cdot \sqrt{\frac{1}{3}}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \sqrt{0.3333333333333333}\\
\end{array}(FPCore (x y z) :precision binary64 (sqrt (/ (+ (+ (* x x) (* y y)) (* z z)) 3.0)))
(FPCore (x y z)
:precision binary64
(if (<= x -1.355766780126997e+128)
(* x (- (sqrt 0.3333333333333333)))
(if (<= x 1.322520265236586e+124)
(* (sqrt (+ (* x x) (+ (* y y) (* z z)))) (sqrt (/ 1.0 3.0)))
(* x (sqrt 0.3333333333333333)))))double code(double x, double y, double z) {
return ((double) sqrt((((double) (((double) (((double) (x * x)) + ((double) (y * y)))) + ((double) (z * z)))) / 3.0)));
}
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.355766780126997e+128)) {
tmp = ((double) (x * ((double) -(((double) sqrt(0.3333333333333333))))));
} else {
double tmp_1;
if ((x <= 1.322520265236586e+124)) {
tmp_1 = ((double) (((double) sqrt(((double) (((double) (x * x)) + ((double) (((double) (y * y)) + ((double) (z * z)))))))) * ((double) sqrt((1.0 / 3.0)))));
} else {
tmp_1 = ((double) (x * ((double) sqrt(0.3333333333333333))));
}
tmp = tmp_1;
}
return tmp;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 38.1 |
|---|---|
| Target | 25.7 |
| Herbie | 25.8 |
if x < -1.35576678012699705e128Initial program Error: 58.4 bits
Taylor expanded around -inf Error: 15.2 bits
SimplifiedError: 15.2 bits
if -1.35576678012699705e128 < x < 1.32252026523658605e124Initial program Error: 29.7 bits
rmApplied div-invError: 29.7 bits
Applied sqrt-prodError: 29.8 bits
SimplifiedError: 29.8 bits
if 1.32252026523658605e124 < x Initial program Error: 58.3 bits
Taylor expanded around inf Error: 17.2 bits
Final simplificationError: 25.8 bits
herbie shell --seed 2020204
(FPCore (x y z)
:name "Data.Array.Repa.Algorithms.Pixel:doubleRmsOfRGB8 from repa-algorithms-3.4.0.1"
:precision binary64
:herbie-target
(if (< z -6.396479394109776e+136) (/ (- z) (sqrt 3.0)) (if (< z 7.320293694404182e+117) (/ (sqrt (+ (+ (* z z) (* x x)) (* y y))) (sqrt 3.0)) (* (sqrt 0.3333333333333333) z)))
(sqrt (/ (+ (+ (* x x) (* y y)) (* z z)) 3.0)))