\sqrt{\frac{\left(x \cdot x + y \cdot y\right) + z \cdot z}{3}}\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 4.807113950115273 \cdot 10^{+307}:\\
\;\;\;\;\sqrt{\left(x \cdot x + \left(z \cdot z + y \cdot y\right)\right) \cdot 0.3333333333333333}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\frac{1}{\sqrt[3]{3} \cdot \sqrt[3]{3}}} \cdot \left(z \cdot \sqrt{\frac{1}{\sqrt[3]{3}}}\right)\\
\end{array}double code(double x, double y, double z) {
return ((double) sqrt((((double) (((double) (((double) (x * x)) + ((double) (y * y)))) + ((double) (z * z)))) / 3.0)));
}
double code(double x, double y, double z) {
double VAR;
if ((((double) (z * z)) <= 4.807113950115273e+307)) {
VAR = ((double) sqrt(((double) (((double) (((double) (x * x)) + ((double) (((double) (z * z)) + ((double) (y * y)))))) * 0.3333333333333333))));
} else {
VAR = ((double) (((double) sqrt((1.0 / ((double) (((double) cbrt(3.0)) * ((double) cbrt(3.0))))))) * ((double) (z * ((double) sqrt((1.0 / ((double) cbrt(3.0)))))))));
}
return VAR;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 38.4 |
|---|---|
| Target | 25.3 |
| Herbie | 31.6 |
if (* z z) < 4.80711395011527317e307Initial program Error: 29.1 bits
Taylor expanded around 0 Error: 29.1 bits
SimplifiedError: 29.1 bits
if 4.80711395011527317e307 < (* z z) Initial program Error: 63.9 bits
rmApplied add-cube-cbrtError: 63.9 bits
Applied *-un-lft-identityError: 63.9 bits
Applied times-fracError: 63.9 bits
Applied sqrt-prodError: 63.9 bits
SimplifiedError: 63.9 bits
Taylor expanded around 0 Error: 38.4 bits
SimplifiedError: 38.4 bits
Final simplificationError: 31.6 bits
herbie shell --seed 2020200
(FPCore (x y z)
:name "Data.Array.Repa.Algorithms.Pixel:doubleRmsOfRGB8 from repa-algorithms-3.4.0.1"
:precision binary64
:herbie-target
(if (< z -6.396479394109776e+136) (/ (- z) (sqrt 3.0)) (if (< z 7.320293694404182e+117) (/ (sqrt (+ (+ (* z z) (* x x)) (* y y))) (sqrt 3.0)) (* (sqrt 0.3333333333333333) z)))
(sqrt (/ (+ (+ (* x x) (* y y)) (* z z)) 3.0)))