x1 + \left(\left(\left(\left(\left(\left(\left(2 \cdot x1\right) \cdot \frac{\left(\left(3 \cdot x1\right) \cdot x1 + 2 \cdot x2\right) - x1}{x1 \cdot x1 + 1}\right) \cdot \left(\frac{\left(\left(3 \cdot x1\right) \cdot x1 + 2 \cdot x2\right) - x1}{x1 \cdot x1 + 1} - 3\right) + \left(x1 \cdot x1\right) \cdot \left(4 \cdot \frac{\left(\left(3 \cdot x1\right) \cdot x1 + 2 \cdot x2\right) - x1}{x1 \cdot x1 + 1} - 6\right)\right) \cdot \left(x1 \cdot x1 + 1\right) + \left(\left(3 \cdot x1\right) \cdot x1\right) \cdot \frac{\left(\left(3 \cdot x1\right) \cdot x1 + 2 \cdot x2\right) - x1}{x1 \cdot x1 + 1}\right) + \left(x1 \cdot x1\right) \cdot x1\right) + x1\right) + 3 \cdot \frac{\left(\left(3 \cdot x1\right) \cdot x1 - 2 \cdot x2\right) - x1}{x1 \cdot x1 + 1}\right)x1 + \left(x1 + \left(\left(x1 \cdot x1 + 1\right) \cdot \left(\frac{x1 \cdot \left(x1 \cdot 3\right) + \left(2 \cdot x2 - x1\right)}{x1 \cdot x1 + 1} \cdot \left(x1 \cdot \left(2 \cdot \left(\frac{x1 \cdot \left(x1 \cdot 3\right) + \left(2 \cdot x2 - x1\right)}{x1 \cdot x1 + 1} - 3\right)\right) + \left(x1 \cdot x1\right) \cdot 4\right) - x1 \cdot \left(x1 \cdot 6\right)\right) + \left(x1 \cdot \left(x1 \cdot \left(x1 + 3 \cdot \frac{x1 \cdot \left(x1 \cdot 3\right) + \left(2 \cdot x2 - x1\right)}{x1 \cdot x1 + 1}\right)\right) + 3 \cdot \frac{x1 \cdot \left(x1 \cdot 3\right) - \left(x1 + 2 \cdot x2\right)}{x1 \cdot x1 + 1}\right)\right)\right)(FPCore (x1 x2)
:precision binary64
(+
x1
(+
(+
(+
(+
(*
(+
(*
(*
(* 2.0 x1)
(/ (- (+ (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0)))
(- (/ (- (+ (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0)) 3.0))
(*
(* x1 x1)
(-
(* 4.0 (/ (- (+ (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0)))
6.0)))
(+ (* x1 x1) 1.0))
(*
(* (* 3.0 x1) x1)
(/ (- (+ (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0))))
(* (* x1 x1) x1))
x1)
(* 3.0 (/ (- (- (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0))))))(FPCore (x1 x2)
:precision binary64
(+
x1
(+
x1
(+
(*
(+ (* x1 x1) 1.0)
(-
(*
(/ (+ (* x1 (* x1 3.0)) (- (* 2.0 x2) x1)) (+ (* x1 x1) 1.0))
(+
(*
x1
(*
2.0
(-
(/ (+ (* x1 (* x1 3.0)) (- (* 2.0 x2) x1)) (+ (* x1 x1) 1.0))
3.0)))
(* (* x1 x1) 4.0)))
(* x1 (* x1 6.0))))
(+
(*
x1
(*
x1
(+
x1
(*
3.0
(/ (+ (* x1 (* x1 3.0)) (- (* 2.0 x2) x1)) (+ (* x1 x1) 1.0))))))
(* 3.0 (/ (- (* x1 (* x1 3.0)) (+ x1 (* 2.0 x2))) (+ (* x1 x1) 1.0))))))))double code(double x1, double x2) {
return ((double) (x1 + ((double) (((double) (((double) (((double) (((double) (((double) (((double) (((double) (((double) (2.0 * x1)) * (((double) (((double) (((double) (((double) (3.0 * x1)) * x1)) + ((double) (2.0 * x2)))) - x1)) / ((double) (((double) (x1 * x1)) + 1.0))))) * ((double) ((((double) (((double) (((double) (((double) (3.0 * x1)) * x1)) + ((double) (2.0 * x2)))) - x1)) / ((double) (((double) (x1 * x1)) + 1.0))) - 3.0)))) + ((double) (((double) (x1 * x1)) * ((double) (((double) (4.0 * (((double) (((double) (((double) (((double) (3.0 * x1)) * x1)) + ((double) (2.0 * x2)))) - x1)) / ((double) (((double) (x1 * x1)) + 1.0))))) - 6.0)))))) * ((double) (((double) (x1 * x1)) + 1.0)))) + ((double) (((double) (((double) (3.0 * x1)) * x1)) * (((double) (((double) (((double) (((double) (3.0 * x1)) * x1)) + ((double) (2.0 * x2)))) - x1)) / ((double) (((double) (x1 * x1)) + 1.0))))))) + ((double) (((double) (x1 * x1)) * x1)))) + x1)) + ((double) (3.0 * (((double) (((double) (((double) (((double) (3.0 * x1)) * x1)) - ((double) (2.0 * x2)))) - x1)) / ((double) (((double) (x1 * x1)) + 1.0)))))))));
}
double code(double x1, double x2) {
return ((double) (x1 + ((double) (x1 + ((double) (((double) (((double) (((double) (x1 * x1)) + 1.0)) * ((double) (((double) ((((double) (((double) (x1 * ((double) (x1 * 3.0)))) + ((double) (((double) (2.0 * x2)) - x1)))) / ((double) (((double) (x1 * x1)) + 1.0))) * ((double) (((double) (x1 * ((double) (2.0 * ((double) ((((double) (((double) (x1 * ((double) (x1 * 3.0)))) + ((double) (((double) (2.0 * x2)) - x1)))) / ((double) (((double) (x1 * x1)) + 1.0))) - 3.0)))))) + ((double) (((double) (x1 * x1)) * 4.0)))))) - ((double) (x1 * ((double) (x1 * 6.0)))))))) + ((double) (((double) (x1 * ((double) (x1 * ((double) (x1 + ((double) (3.0 * (((double) (((double) (x1 * ((double) (x1 * 3.0)))) + ((double) (((double) (2.0 * x2)) - x1)))) / ((double) (((double) (x1 * x1)) + 1.0))))))))))) + ((double) (3.0 * (((double) (((double) (x1 * ((double) (x1 * 3.0)))) - ((double) (x1 + ((double) (2.0 * x2)))))) / ((double) (((double) (x1 * x1)) + 1.0)))))))))))));
}



Bits error versus x1



Bits error versus x2
Results
Initial program 0.5
Simplified0.5
rmApplied associate-*r*0.5
Simplified0.5
Final simplification0.5
herbie shell --seed 2020198
(FPCore (x1 x2)
:name "Rosa's FloatVsDoubleBenchmark"
:precision binary64
(+ x1 (+ (+ (+ (+ (* (+ (* (* (* 2.0 x1) (/ (- (+ (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0))) (- (/ (- (+ (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0)) 3.0)) (* (* x1 x1) (- (* 4.0 (/ (- (+ (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0))) 6.0))) (+ (* x1 x1) 1.0)) (* (* (* 3.0 x1) x1) (/ (- (+ (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0)))) (* (* x1 x1) x1)) x1) (* 3.0 (/ (- (- (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0))))))