\frac{e \cdot \sin v}{1 + e \cdot \cos v}\left(\sin v \cdot \frac{e}{{\left(e \cdot \cos v\right)}^{3} + {1}^{3}}\right) \cdot \left(1 \cdot 1 + \left(\left(e \cdot \cos v\right) \cdot \left(e \cdot \cos v\right) - \left(e \cdot \cos v\right) \cdot 1\right)\right)(FPCore (e v) :precision binary64 (/ (* e (sin v)) (+ 1.0 (* e (cos v)))))
(FPCore (e v) :precision binary64 (* (* (sin v) (/ e (+ (pow (* e (cos v)) 3.0) (pow 1.0 3.0)))) (+ (* 1.0 1.0) (- (* (* e (cos v)) (* e (cos v))) (* (* e (cos v)) 1.0)))))
double code(double e, double v) {
return (((double) (e * ((double) sin(v)))) / ((double) (1.0 + ((double) (e * ((double) cos(v)))))));
}
double code(double e, double v) {
return ((double) (((double) (((double) sin(v)) * (e / ((double) (((double) pow(((double) (e * ((double) cos(v)))), 3.0)) + ((double) pow(1.0, 3.0))))))) * ((double) (((double) (1.0 * 1.0)) + ((double) (((double) (((double) (e * ((double) cos(v)))) * ((double) (e * ((double) cos(v)))))) - ((double) (((double) (e * ((double) cos(v)))) * 1.0))))))));
}



Bits error versus e



Bits error versus v
Results
Initial program 0.1
rmApplied flip3-+0.1
Applied associate-/r/0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2020198
(FPCore (e v)
:name "Trigonometry A"
:precision binary64
:pre (<= 0.0 e 1.0)
(/ (* e (sin v)) (+ 1.0 (* e (cos v)))))