x + \left(y - x\right) \cdot \frac{z}{t}x + \left(\left(y - x\right) \cdot \left(\sqrt[3]{z} \cdot \frac{\sqrt[3]{z}}{\sqrt[3]{t} \cdot \sqrt[3]{t}}\right)\right) \cdot \frac{\sqrt[3]{z}}{\sqrt[3]{t}}(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
(FPCore (x y z t) :precision binary64 (+ x (* (* (- y x) (* (cbrt z) (/ (cbrt z) (* (cbrt t) (cbrt t))))) (/ (cbrt z) (cbrt t)))))
double code(double x, double y, double z, double t) {
return ((double) (x + ((double) (((double) (y - x)) * (z / t)))));
}
double code(double x, double y, double z, double t) {
return ((double) (x + ((double) (((double) (((double) (y - x)) * ((double) (((double) cbrt(z)) * (((double) cbrt(z)) / ((double) (((double) cbrt(t)) * ((double) cbrt(t))))))))) * (((double) cbrt(z)) / ((double) cbrt(t)))))));
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.2 |
|---|---|
| Target | 2.3 |
| Herbie | 1.0 |
Initial program 2.2
rmApplied add-cube-cbrt2.7
Applied add-cube-cbrt2.9
Applied times-frac2.9
Applied associate-*r*1.0
Simplified1.0
Final simplification1.0
herbie shell --seed 2020198
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:tickPosition from plot-0.2.3.4"
:precision binary64
:herbie-target
(if (< (* (- y x) (/ z t)) -1013646692435.8867) (+ x (/ (- y x) (/ t z))) (if (< (* (- y x) (/ z t)) -0.0) (+ x (/ (* (- y x) z) t)) (+ x (/ (- y x) (/ t z)))))
(+ x (* (- y x) (/ z t))))