Average Error: 0.4 → 0.2
Time: 4.5s
Precision: binary64
\[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right)\]
\[\left(x + \left(y - x\right) \cdot \left(6 \cdot \frac{2}{3}\right)\right) + \left(6 \cdot z\right) \cdot \left(x - y\right)\]
x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right)
\left(x + \left(y - x\right) \cdot \left(6 \cdot \frac{2}{3}\right)\right) + \left(6 \cdot z\right) \cdot \left(x - y\right)
double code(double x, double y, double z) {
	return ((double) (x + ((double) (((double) (((double) (y - x)) * 6.0)) * ((double) ((2.0 / 3.0) - z))))));
}
double code(double x, double y, double z) {
	return ((double) (((double) (x + ((double) (((double) (y - x)) * ((double) (6.0 * (2.0 / 3.0))))))) + ((double) (((double) (6.0 * z)) * ((double) (x - y))))));
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.4

    \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right)\]
  2. Simplified0.2

    \[\leadsto \color{blue}{x + \left(y - x\right) \cdot \left(6 \cdot \left(\frac{2}{3} - z\right)\right)}\]
  3. Using strategy rm
  4. Applied sub-neg0.2

    \[\leadsto x + \left(y - x\right) \cdot \left(6 \cdot \color{blue}{\left(\frac{2}{3} + \left(-z\right)\right)}\right)\]
  5. Applied distribute-lft-in0.2

    \[\leadsto x + \left(y - x\right) \cdot \color{blue}{\left(6 \cdot \frac{2}{3} + 6 \cdot \left(-z\right)\right)}\]
  6. Applied distribute-lft-in0.2

    \[\leadsto x + \color{blue}{\left(\left(y - x\right) \cdot \left(6 \cdot \frac{2}{3}\right) + \left(y - x\right) \cdot \left(6 \cdot \left(-z\right)\right)\right)}\]
  7. Applied associate-+r+0.2

    \[\leadsto \color{blue}{\left(x + \left(y - x\right) \cdot \left(6 \cdot \frac{2}{3}\right)\right) + \left(y - x\right) \cdot \left(6 \cdot \left(-z\right)\right)}\]
  8. Final simplification0.2

    \[\leadsto \left(x + \left(y - x\right) \cdot \left(6 \cdot \frac{2}{3}\right)\right) + \left(6 \cdot z\right) \cdot \left(x - y\right)\]

Reproduce

herbie shell --seed 2020196 
(FPCore (x y z)
  :name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, D"
  :precision binary64
  (+ x (* (* (- y x) 6.0) (- (/ 2.0 3.0) z))))