x \cdot \cos y + z \cdot \sin y
\sqrt[3]{\cos y} \cdot \left(x \cdot \left(\left(\sqrt[3]{\sqrt[3]{\cos y}} \cdot \sqrt[3]{\sqrt[3]{\cos y}}\right) \cdot {\left({\left(\cos y\right)}^{4}\right)}^{0.1111111111111111}\right)\right) + z \cdot \sin ydouble code(double x, double y, double z) {
return ((double) (((double) (x * ((double) cos(y)))) + ((double) (z * ((double) sin(y))))));
}
double code(double x, double y, double z) {
return ((double) (((double) (((double) cbrt(((double) cos(y)))) * ((double) (x * ((double) (((double) (((double) cbrt(((double) cbrt(((double) cos(y)))))) * ((double) cbrt(((double) cbrt(((double) cos(y)))))))) * ((double) pow(((double) pow(((double) cos(y)), 4.0)), 0.1111111111111111)))))))) + ((double) (z * ((double) sin(y))))));
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.4
Applied associate-*r*0.4
rmApplied add-cube-cbrt0.4
Applied cbrt-prod0.4
Applied associate-*l*0.4
Simplified0.5
Taylor expanded around inf 0.3
rmApplied cbrt-prod0.4
Final simplification0.4
herbie shell --seed 2020196
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutY from diagrams-lib-1.3.0.3"
:precision binary64
(+ (* x (cos y)) (* z (sin y))))