\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120\frac{60}{\frac{z - t}{x - y}} + a \cdot 120double code(double x, double y, double z, double t, double a) {
return ((double) ((((double) (60.0 * ((double) (x - y)))) / ((double) (z - t))) + ((double) (a * 120.0))));
}
double code(double x, double y, double z, double t, double a) {
return ((double) ((60.0 / (((double) (z - t)) / ((double) (x - y)))) + ((double) (a * 120.0))));
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 0.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.4
rmApplied associate-/l*0.2
Final simplification0.2
herbie shell --seed 2020196
(FPCore (x y z t a)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
:precision binary64
:herbie-target
(+ (/ 60.0 (/ (- z t) (- x y))) (* a 120.0))
(+ (/ (* 60.0 (- x y)) (- z t)) (* a 120.0)))