double code(double x, double y, double z, double a) {
return ((double) (x + ((double) (((double) tan(((double) (y + z)))) - ((double) tan(a))))));
}
double code(double x, double y, double z, double a) {
return ((double) (x + ((double) (((double) (((double) (((double) (((double) tan(y)) + ((double) tan(z)))) / ((double) (1.0 - ((double) pow(((double) (((double) tan(y)) * ((double) tan(z)))), 3.0)))))) * ((double) (1.0 + ((double) (((double) (((double) tan(y)) * ((double) tan(z)))) + ((double) (((double) (((double) tan(y)) * ((double) tan(z)))) * ((double) (((double) tan(y)) * ((double) tan(z)))))))))))) - ((double) tan(a))))));
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus a
Results
Initial program 13.5
rmApplied tan-sum0.2
rmApplied flip3--0.2
Applied associate-/r/0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2020191
(FPCore (x y z a)
:name "tan-example"
:precision binary64
:pre (and (or (== x 0.0) (<= 0.5884142 x 505.5909)) (or (<= -1.796658e+308 y -9.425585e-310) (<= 1.284938e-309 y 1.7512240000000001e+308)) (or (<= -1.7767070000000002e+308 z -8.599796e-310) (<= 3.293145e-311 z 1.725154e+308)) (or (<= -1.796658e+308 a -9.425585e-310) (<= 1.284938e-309 a 1.7512240000000001e+308)))
(+ x (- (tan (+ y z)) (tan a))))