Average Error: 5.6 → 0.1
Time: 2.6s
Precision: binary64
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double code(double x, double y) {
	return ((double) (((double) (((double) (1.0 - x)) * ((double) (3.0 - x)))) / ((double) (y * 3.0))));
}
double code(double x, double y) {
	return ((double) (((double) (1.0 - x)) * ((double) (((double) (1.0 - ((double) (x / 3.0)))) / y))));
}

Error

Bits error versus x

Bits error versus y

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original5.6
Target0.1
Herbie0.1
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Derivation

  1. Initial program 5.6

    \[\]
  2. Simplified0.4

    \[\leadsto \]
  3. Using strategy rm
  4. Applied associate-/r*0.1

    \[\leadsto \]
  5. Simplified0.1

    \[\leadsto \]
  6. Final simplification0.1

    \[\leadsto \]

Reproduce

herbie shell --seed 2020191 
(FPCore (x y)
  :name "Diagrams.TwoD.Arc:bezierFromSweepQ1 from diagrams-lib-1.3.0.3"
  :precision binary64

  :herbie-target
  (* (/ (- 1.0 x) y) (/ (- 3.0 x) 3.0))

  (/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))