Average Error: 5.8 → 3.3
Time: 4.7s
Precision: binary64
\[\]
\[\]
double code(double x, double y, double z, double t) {
	return ((double) (((double) (x * x)) - ((double) (((double) (y * 4.0)) * ((double) (((double) (z * z)) - t))))));
}
double code(double x, double y, double z, double t) {
	double VAR;
	if ((((double) (z * z)) <= 2.2201997606967297e+300)) {
		VAR = ((double) (((double) (x * x)) + ((double) (((double) (y * ((double) (4.0 * t)))) - ((double) (y * ((double) (((double) (z * z)) * 4.0))))))));
	} else {
		VAR = ((double) (((double) (x * x)) + ((double) (((double) (y * ((double) (4.0 * ((double) (z + ((double) sqrt(t)))))))) * ((double) (((double) sqrt(t)) - z))))));
	}
	return VAR;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Bits error versus t

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original5.8
Target5.8
Herbie3.3
\[\]

Derivation

  1. Split input into 2 regimes
  2. if (* z z) < 2.22019976069672973e300

    1. Initial program 0.1

      \[\]
    2. Using strategy rm
    3. Applied sub-neg0.1

      \[\leadsto \]
    4. Applied distribute-lft-in0.1

      \[\leadsto \]
    5. Simplified0.1

      \[\leadsto \]
    6. Simplified0.1

      \[\leadsto \]

    if 2.22019976069672973e300 < (* z z)

    1. Initial program 60.9

      \[\]
    2. Using strategy rm
    3. Applied add-sqr-sqrt62.2

      \[\leadsto \]
    4. Applied difference-of-squares62.2

      \[\leadsto \]
    5. Applied associate-*r*34.0

      \[\leadsto \]
    6. Simplified34.0

      \[\leadsto \]
  3. Recombined 2 regimes into one program.
  4. Final simplification3.3

    \[\leadsto \]

Reproduce

herbie shell --seed 2020191 
(FPCore (x y z t)
  :name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, B"
  :precision binary64

  :herbie-target
  (- (* x x) (* 4.0 (* y (- (* z z) t))))

  (- (* x x) (* (* y 4.0) (- (* z z) t))))