Average Error: 0.2 → 0.0
Time: 1.9s
Precision: binary64
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double code(double x, double y, double z) {
	return ((double) (((double) (4.0 * ((double) (((double) (x - y)) - ((double) (z * 0.5)))))) / z));
}
double code(double x, double y, double z) {
	return ((double) (4.0 * ((double) (((double) (((double) (x - y)) / z)) - 0.5))));
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.2
Target0.0
Herbie0.0
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Derivation

  1. Initial program 0.2

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  2. Simplified0.0

    \[\leadsto \]
  3. Final simplification0.0

    \[\leadsto \]

Reproduce

herbie shell --seed 2020190 
(FPCore (x y z)
  :name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, B"
  :precision binary64

  :herbie-target
  (- (* 4.0 (/ x z)) (+ 2.0 (* 4.0 (/ y z))))

  (/ (* 4.0 (- (- x y) (* z 0.5))) z))