\sqrt{0.5 \cdot \left(1 + \frac{x}{\sqrt{\left(4 \cdot p\right) \cdot p + x \cdot x}}\right)}\sqrt{0.5 \cdot \frac{{1}^{3} + {\left(\frac{x}{\sqrt{4 \cdot \left(p \cdot p\right) + x \cdot x}}\right)}^{3}}{\frac{x \cdot x}{4 \cdot \left(p \cdot p\right) + x \cdot x} + 1 \cdot \left(1 - \frac{x}{\sqrt{4 \cdot \left(p \cdot p\right) + x \cdot x}}\right)}}double code(double p, double x) {
return ((double) sqrt(((double) (0.5 * ((double) (1.0 + ((double) (x / ((double) sqrt(((double) (((double) (((double) (4.0 * p)) * p)) + ((double) (x * x))))))))))))));
}
double code(double p, double x) {
return ((double) sqrt(((double) (0.5 * ((double) (((double) (((double) pow(1.0, 3.0)) + ((double) pow(((double) (x / ((double) sqrt(((double) (((double) (4.0 * ((double) (p * p)))) + ((double) (x * x)))))))), 3.0)))) / ((double) (((double) (((double) (x * x)) / ((double) (((double) (4.0 * ((double) (p * p)))) + ((double) (x * x)))))) + ((double) (1.0 * ((double) (1.0 - ((double) (x / ((double) sqrt(((double) (((double) (4.0 * ((double) (p * p)))) + ((double) (x * x))))))))))))))))))));
}




Bits error versus p




Bits error versus x
Results
| Original | 13.3 |
|---|---|
| Target | 13.3 |
| Herbie | 13.3 |
Initial program 13.3
rmApplied flip3-+13.3
Simplified13.3
Simplified13.3
Final simplification13.3
herbie shell --seed 2020185
(FPCore (p x)
:name "Given's Rotation SVD example"
:precision binary64
:pre (< 1e-150 (fabs x) 1e+150)
:herbie-target
(sqrt (+ 0.5 (/ (copysign 0.5 x) (hypot 1.0 (/ (* 2.0 p) x)))))
(sqrt (* 0.5 (+ 1.0 (/ x (sqrt (+ (* (* 4.0 p) p) (* x x))))))))