x + y \cdot \frac{z - t}{z - a}\begin{array}{l}
\mathbf{if}\;y \le -1.26071996846554145 \cdot 10^{-6}:\\
\;\;\;\;x + \frac{y}{\frac{z - a}{z - t}}\\
\mathbf{elif}\;y \le 1.13650030289684526 \cdot 10^{-71}:\\
\;\;\;\;x + \frac{y \cdot \left(z - t\right)}{z - a}\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \frac{\frac{1}{z - a}}{\frac{1}{z - t}}\\
\end{array}double code(double x, double y, double z, double t, double a) {
return ((double) (x + ((double) (y * ((double) (((double) (z - t)) / ((double) (z - a))))))));
}
double code(double x, double y, double z, double t, double a) {
double VAR;
if ((y <= -1.2607199684655414e-06)) {
VAR = ((double) (x + ((double) (y / ((double) (((double) (z - a)) / ((double) (z - t))))))));
} else {
double VAR_1;
if ((y <= 1.1365003028968453e-71)) {
VAR_1 = ((double) (x + ((double) (((double) (y * ((double) (z - t)))) / ((double) (z - a))))));
} else {
VAR_1 = ((double) (x + ((double) (y * ((double) (((double) (1.0 / ((double) (z - a)))) / ((double) (1.0 / ((double) (z - t))))))))));
}
VAR = VAR_1;
}
return VAR;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 1.4 |
|---|---|
| Target | 1.3 |
| Herbie | 0.5 |
if y < -1.26071996846554145e-6Initial program 0.7
rmApplied clear-num0.9
rmApplied un-div-inv0.8
if -1.26071996846554145e-6 < y < 1.13650030289684526e-71Initial program 2.2
rmApplied associate-*r/0.4
if 1.13650030289684526e-71 < y Initial program 0.5
rmApplied clear-num0.6
rmApplied div-inv0.7
Applied associate-/r*0.6
Final simplification0.5
herbie shell --seed 2020185
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, A"
:precision binary64
:herbie-target
(+ x (/ y (/ (- z a) (- z t))))
(+ x (* y (/ (- z t) (- z a)))))