\left(x + y\right) - \frac{\left(z - t\right) \cdot y}{a - t}\begin{array}{l}
\mathbf{if}\;a \le -1.86845081841186702 \cdot 10^{-148} \lor \neg \left(a \le 1.63712564547227576 \cdot 10^{-188}\right):\\
\;\;\;\;x + \left(y + \sqrt[3]{\frac{z - t}{t - a}} \cdot \left(y \cdot \left(\sqrt[3]{\frac{z - t}{t - a}} \cdot \sqrt[3]{\frac{z - t}{t - a}}\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\end{array}double code(double x, double y, double z, double t, double a) {
return ((double) (((double) (x + y)) - ((double) (((double) (((double) (z - t)) * y)) / ((double) (a - t))))));
}
double code(double x, double y, double z, double t, double a) {
double VAR;
if (((a <= -1.868450818411867e-148) || !(a <= 1.6371256454722758e-188))) {
VAR = ((double) (x + ((double) (y + ((double) (((double) cbrt(((double) (((double) (z - t)) / ((double) (t - a)))))) * ((double) (y * ((double) (((double) cbrt(((double) (((double) (z - t)) / ((double) (t - a)))))) * ((double) cbrt(((double) (((double) (z - t)) / ((double) (t - a))))))))))))))));
} else {
VAR = ((double) (x + ((double) (y * ((double) (z / t))))));
}
return VAR;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 16.1 |
|---|---|
| Target | 7.9 |
| Herbie | 6.7 |
if a < -1.86845081841186702e-148 or 1.63712564547227576e-188 < a Initial program 14.6
Simplified6.0
rmApplied add-cube-cbrt6.2
Applied associate-*r*6.2
if -1.86845081841186702e-148 < a < 1.63712564547227576e-188Initial program 21.6
Simplified12.0
Taylor expanded around inf 9.1
Simplified8.5
Final simplification6.7
herbie shell --seed 2020185
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisTick from plot-0.2.3.4, B"
:precision binary64
:herbie-target
(if (< (- (+ x y) (/ (* (- z t) y) (- a t))) -1.3664970889390727e-07) (- (+ y x) (* (* (- z t) (/ 1.0 (- a t))) y)) (if (< (- (+ x y) (/ (* (- z t) y) (- a t))) 1.4754293444577233e-239) (/ (- (* y (- a z)) (* x t)) (- a t)) (- (+ y x) (* (* (- z t) (/ 1.0 (- a t))) y))))
(- (+ x y) (/ (* (- z t) y) (- a t))))