\frac{x + y}{\left(x \cdot 2\right) \cdot y}\sqrt{0.5} \cdot \left(\frac{\sqrt{0.5}}{y} + \frac{\sqrt{0.5}}{x}\right)double code(double x, double y) {
return ((double) (((double) (x + y)) / ((double) (((double) (x * 2.0)) * y))));
}
double code(double x, double y) {
return ((double) (((double) sqrt(0.5)) * ((double) (((double) (((double) sqrt(0.5)) / y)) + ((double) (((double) sqrt(0.5)) / x))))));
}




Bits error versus x




Bits error versus y
Results
| Original | 15.3 |
|---|---|
| Target | 0.0 |
| Herbie | 0.8 |
Initial program 15.3
Taylor expanded around 0 0.0
Simplified0.0
rmApplied *-un-lft-identity0.0
Applied add-sqr-sqrt0.6
Applied times-frac0.4
Applied *-un-lft-identity0.4
Applied add-sqr-sqrt1.0
Applied times-frac0.8
Applied distribute-lft-out0.8
Final simplification0.8
herbie shell --seed 2020184
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2.0) y)))