Average Error: 6.7 → 2.5
Time: 3.3s
Precision: binary64
\[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)}\]
\[\begin{array}{l} \mathbf{if}\;y \cdot \left(1 + z \cdot z\right) = -inf.0 \lor \neg \left(y \cdot \left(1 + z \cdot z\right) \le 4.10737345731259446 \cdot 10^{307}\right):\\ \;\;\;\;\frac{1}{y \cdot \left(z \cdot \left(z \cdot x\right)\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{1}{x}}{\sqrt{1 + z \cdot z} \cdot \left(y \cdot \sqrt{1 + z \cdot z}\right)}\\ \end{array}\]
\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)}
\begin{array}{l}
\mathbf{if}\;y \cdot \left(1 + z \cdot z\right) = -inf.0 \lor \neg \left(y \cdot \left(1 + z \cdot z\right) \le 4.10737345731259446 \cdot 10^{307}\right):\\
\;\;\;\;\frac{1}{y \cdot \left(z \cdot \left(z \cdot x\right)\right)}\\

\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{x}}{\sqrt{1 + z \cdot z} \cdot \left(y \cdot \sqrt{1 + z \cdot z}\right)}\\

\end{array}
double code(double x, double y, double z) {
	return ((double) (((double) (1.0 / x)) / ((double) (y * ((double) (1.0 + ((double) (z * z))))))));
}
double code(double x, double y, double z) {
	double VAR;
	if (((((double) (y * ((double) (1.0 + ((double) (z * z)))))) <= -inf.0) || !(((double) (y * ((double) (1.0 + ((double) (z * z)))))) <= 4.1073734573125945e+307))) {
		VAR = ((double) (1.0 / ((double) (y * ((double) (z * ((double) (z * x))))))));
	} else {
		VAR = ((double) (((double) (1.0 / x)) / ((double) (((double) sqrt(((double) (1.0 + ((double) (z * z)))))) * ((double) (y * ((double) sqrt(((double) (1.0 + ((double) (z * z))))))))))));
	}
	return VAR;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original6.7
Target6.0
Herbie2.5
\[\begin{array}{l} \mathbf{if}\;y \cdot \left(1 + z \cdot z\right) \lt -inf.0:\\ \;\;\;\;\frac{\frac{1}{y}}{\left(1 + z \cdot z\right) \cdot x}\\ \mathbf{elif}\;y \cdot \left(1 + z \cdot z\right) \lt 8.68074325056725162 \cdot 10^{305}:\\ \;\;\;\;\frac{\frac{1}{x}}{\left(1 + z \cdot z\right) \cdot y}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{1}{y}}{\left(1 + z \cdot z\right) \cdot x}\\ \end{array}\]

Derivation

  1. Split input into 2 regimes
  2. if (* y (+ 1.0 (* z z))) < -inf.0 or 4.10737345731259446e307 < (* y (+ 1.0 (* z z)))

    1. Initial program 18.9

      \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)}\]
    2. Using strategy rm
    3. Applied div-inv18.9

      \[\leadsto \color{blue}{\frac{1}{x} \cdot \frac{1}{y \cdot \left(1 + z \cdot z\right)}}\]
    4. Taylor expanded around inf 19.0

      \[\leadsto \color{blue}{\frac{1}{x \cdot \left({z}^{2} \cdot y\right)}}\]
    5. Simplified6.7

      \[\leadsto \color{blue}{\frac{1}{y \cdot \left(z \cdot \left(z \cdot x\right)\right)}}\]

    if -inf.0 < (* y (+ 1.0 (* z z))) < 4.10737345731259446e307

    1. Initial program 0.3

      \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)}\]
    2. Using strategy rm
    3. Applied add-sqr-sqrt0.3

      \[\leadsto \frac{\frac{1}{x}}{y \cdot \color{blue}{\left(\sqrt{1 + z \cdot z} \cdot \sqrt{1 + z \cdot z}\right)}}\]
    4. Applied associate-*r*0.3

      \[\leadsto \frac{\frac{1}{x}}{\color{blue}{\left(y \cdot \sqrt{1 + z \cdot z}\right) \cdot \sqrt{1 + z \cdot z}}}\]
  3. Recombined 2 regimes into one program.
  4. Final simplification2.5

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \cdot \left(1 + z \cdot z\right) = -inf.0 \lor \neg \left(y \cdot \left(1 + z \cdot z\right) \le 4.10737345731259446 \cdot 10^{307}\right):\\ \;\;\;\;\frac{1}{y \cdot \left(z \cdot \left(z \cdot x\right)\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{1}{x}}{\sqrt{1 + z \cdot z} \cdot \left(y \cdot \sqrt{1 + z \cdot z}\right)}\\ \end{array}\]

Reproduce

herbie shell --seed 2020184 
(FPCore (x y z)
  :name "Statistics.Distribution.CauchyLorentz:$cdensity from math-functions-0.1.5.2"
  :precision binary64

  :herbie-target
  (if (< (* y (+ 1.0 (* z z))) (- INFINITY)) (/ (/ 1.0 y) (* (+ 1.0 (* z z)) x)) (if (< (* y (+ 1.0 (* z z))) 8.680743250567252e+305) (/ (/ 1.0 x) (* (+ 1.0 (* z z)) y)) (/ (/ 1.0 y) (* (+ 1.0 (* z z)) x))))

  (/ (/ 1.0 x) (* y (+ 1.0 (* z z)))))