x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)
\begin{array}{l}
\mathbf{if}\;z \le -6.68943455103201443 \cdot 10^{153} \lor \neg \left(z \le 1.3840931885894595 \cdot 10^{135}\right):\\
\;\;\;\;x \cdot x + \left(y \cdot \left(4 \cdot \left(z + \sqrt{t}\right)\right)\right) \cdot \left(\sqrt{t} - z\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot x + \left(y \cdot \left(4 \cdot t\right) - y \cdot \left(4 \cdot \left(z \cdot z\right)\right)\right)\\
\end{array}double code(double x, double y, double z, double t) {
return ((double) (((double) (x * x)) - ((double) (((double) (y * 4.0)) * ((double) (((double) (z * z)) - t))))));
}
double code(double x, double y, double z, double t) {
double VAR;
if (((z <= -6.6894345510320144e+153) || !(z <= 1.3840931885894595e+135))) {
VAR = ((double) (((double) (x * x)) + ((double) (((double) (y * ((double) (4.0 * ((double) (z + ((double) sqrt(t)))))))) * ((double) (((double) sqrt(t)) - z))))));
} else {
VAR = ((double) (((double) (x * x)) + ((double) (((double) (y * ((double) (4.0 * t)))) - ((double) (y * ((double) (4.0 * ((double) (z * z))))))))));
}
return VAR;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 6.0 |
|---|---|
| Target | 6.0 |
| Herbie | 3.3 |
if z < -6.68943455103201443e153 or 1.3840931885894595e135 < z Initial program 55.8
rmApplied add-sqr-sqrt58.8
Applied difference-of-squares58.8
Applied associate-*r*30.8
Simplified30.8
if -6.68943455103201443e153 < z < 1.3840931885894595e135Initial program 0.1
Simplified0.1
rmApplied sub-neg0.1
Applied distribute-lft-in0.1
Applied distribute-lft-in0.1
Simplified0.1
Final simplification3.3
herbie shell --seed 2020184
(FPCore (x y z t)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, B"
:precision binary64
:herbie-target
(- (* x x) (* 4.0 (* y (- (* z z) t))))
(- (* x x) (* (* y 4.0) (- (* z z) t))))