x \cdot x + y \cdot y
\sqrt{x \cdot x + y \cdot y} \cdot \sqrt{x \cdot x + y \cdot y}double code(double x, double y) {
return ((double) (((double) (x * x)) + ((double) (y * y))));
}
double code(double x, double y) {
return ((double) (((double) sqrt(((double) (((double) (x * x)) + ((double) (y * y)))))) * ((double) sqrt(((double) (((double) (x * x)) + ((double) (y * y))))))));
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
rmApplied add-sqr-sqrt0.0
Final simplification0.0
herbie shell --seed 2020182
(FPCore (x y)
:name "Graphics.Rasterific.Linear:$cquadrance from Rasterific-0.6.1"
:precision binary64
(+ (* x x) (* y y)))