\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right)\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{1}{\sqrt{\sqrt{\sqrt[3]{2} \cdot \sqrt[3]{2}}}} \cdot \left(\frac{\frac{\cos th}{\sqrt{\sqrt{2}}}}{\sqrt{\sqrt{\sqrt[3]{2}}}} \cdot \left(a2 \cdot a2\right)\right)double code(double a1, double a2, double th) {
return ((double) (((double) ((((double) cos(th)) / ((double) sqrt(2.0))) * ((double) (a1 * a1)))) + ((double) ((((double) cos(th)) / ((double) sqrt(2.0))) * ((double) (a2 * a2))))));
}
double code(double a1, double a2, double th) {
return ((double) (((double) ((((double) cos(th)) / ((double) sqrt(2.0))) * ((double) (a1 * a1)))) + ((double) ((1.0 / ((double) sqrt(((double) sqrt(((double) (((double) cbrt(2.0)) * ((double) cbrt(2.0))))))))) * ((double) (((((double) cos(th)) / ((double) sqrt(((double) sqrt(2.0))))) / ((double) sqrt(((double) sqrt(((double) cbrt(2.0))))))) * ((double) (a2 * a2))))))));
}



Bits error versus a1



Bits error versus a2



Bits error versus th
Results
Initial program 0.5
rmApplied add-sqr-sqrt0.5
Applied sqrt-prod0.5
Applied associate-/r*0.5
rmApplied add-cube-cbrt0.6
Applied sqrt-prod0.6
Applied sqrt-prod0.6
Applied *-un-lft-identity0.6
Applied times-frac0.5
Applied associate-*l*0.5
Final simplification0.5
herbie shell --seed 2020182
(FPCore (a1 a2 th)
:name "Migdal et al, Equation (64)"
:precision binary64
(+ (* (/ (cos th) (sqrt 2.0)) (* a1 a1)) (* (/ (cos th) (sqrt 2.0)) (* a2 a2))))