1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}\frac{4 \cdot \left(x - z\right)}{y} + 4double code(double x, double y, double z) {
return ((double) (1.0 + (((double) (4.0 * ((double) (((double) (x + ((double) (y * 0.75)))) - z)))) / y)));
}
double code(double x, double y, double z) {
return ((double) ((((double) (4.0 * ((double) (x - z)))) / y) + 4.0));
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.3
Simplified0.0
Taylor expanded around 0 0.0
Simplified0.1
Final simplification0.1
herbie shell --seed 2020182
(FPCore (x y z)
:name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, A"
:precision binary64
(+ 1.0 (/ (* 4.0 (- (+ x (* y 0.75)) z)) y)))