x + \frac{\left(y - z\right) \cdot t}{a - z}\begin{array}{l}
\mathbf{if}\;\frac{\left(y - z\right) \cdot t}{a - z} = -inf.0 \lor \neg \left(\frac{\left(y - z\right) \cdot t}{a - z} \le 2.39049015905496262 \cdot 10^{-54}\right):\\
\;\;\;\;x + \left(y - z\right) \cdot \frac{t}{a - z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(y - z\right) \cdot t}{a - z} + x\\
\end{array}double code(double x, double y, double z, double t, double a) {
return ((double) (x + ((double) (((double) (((double) (y - z)) * t)) / ((double) (a - z))))));
}
double code(double x, double y, double z, double t, double a) {
double VAR;
if (((((double) (((double) (((double) (y - z)) * t)) / ((double) (a - z)))) <= -inf.0) || !(((double) (((double) (((double) (y - z)) * t)) / ((double) (a - z)))) <= 2.3904901590549626e-54))) {
VAR = ((double) (x + ((double) (((double) (y - z)) * ((double) (t / ((double) (a - z))))))));
} else {
VAR = ((double) (((double) (((double) (((double) (y - z)) * t)) / ((double) (a - z)))) + x));
}
return VAR;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 10.4 |
|---|---|
| Target | 0.5 |
| Herbie | 0.8 |
if (/ (* (- y z) t) (- a z)) < -inf.0 or 2.39049015905496262e-54 < (/ (* (- y z) t) (- a z)) Initial program 29.1
Simplified1.7
if -inf.0 < (/ (* (- y z) t) (- a z)) < 2.39049015905496262e-54Initial program 0.3
Final simplification0.8
herbie shell --seed 2020181
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisTick from plot-0.2.3.4, A"
:precision binary64
:herbie-target
(if (< t -1.0682974490174067e-39) (+ x (* (/ (- y z) (- a z)) t)) (if (< t 3.9110949887586375e-141) (+ x (/ (* (- y z) t) (- a z))) (+ x (* (/ (- y z) (- a z)) t))))
(+ x (/ (* (- y z) t) (- a z))))