Average Error: 0.1 → 0.1
Time: 3.1s
Precision: binary64
\[\]
\[\]
double code(double x, double y, double z) {
	return ((double) (((double) (((double) (((double) (((double) (x + y)) + y)) + x)) + z)) + x));
}
double code(double x, double y, double z) {
	return ((double) (((double) (x + ((double) (((double) (x + y)) * 2.0)))) + z));
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\]
  2. Simplified0.1

    \[\leadsto \]
  3. Using strategy rm
  4. Applied associate-+r+0.1

    \[\leadsto \]
  5. Final simplification0.1

    \[\leadsto \]

Reproduce

herbie shell --seed 2020180 
(FPCore (x y z)
  :name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendInside from plot-0.2.3.4"
  :precision binary64
  (+ (+ (+ (+ (+ x y) y) x) z) x))