\left(x + y\right) - \frac{\left(z - t\right) \cdot y}{a - t}\begin{array}{l}
\mathbf{if}\;a \le -2.8212014492182781 \cdot 10^{-121} \lor \neg \left(a \le 5.263488268156357 \cdot 10^{-155}\right):\\
\;\;\;\;x + \left(y + \sqrt[3]{y \cdot \frac{t - z}{a - t}} \cdot \left(\sqrt[3]{y \cdot \frac{t - z}{a - t}} \cdot \sqrt[3]{y \cdot \frac{t - z}{a - t}}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\end{array}double code(double x, double y, double z, double t, double a) {
return ((double) (((double) (x + y)) - ((double) (((double) (((double) (z - t)) * y)) / ((double) (a - t))))));
}
double code(double x, double y, double z, double t, double a) {
double VAR;
if (((a <= -2.821201449218278e-121) || !(a <= 5.263488268156357e-155))) {
VAR = ((double) (x + ((double) (y + ((double) (((double) cbrt(((double) (y * ((double) (((double) (t - z)) / ((double) (a - t)))))))) * ((double) (((double) cbrt(((double) (y * ((double) (((double) (t - z)) / ((double) (a - t)))))))) * ((double) cbrt(((double) (y * ((double) (((double) (t - z)) / ((double) (a - t))))))))))))))));
} else {
VAR = ((double) (x + ((double) (y * ((double) (z / t))))));
}
return VAR;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 16.6 |
|---|---|
| Target | 8.8 |
| Herbie | 8.8 |
if a < -2.8212014492182781e-121 or 5.263488268156357e-155 < a Initial program 15.3
Simplified6.0
rmApplied add-cube-cbrt8.5
if -2.8212014492182781e-121 < a < 5.263488268156357e-155Initial program 20.3
Simplified11.7
Taylor expanded around inf 9.6
Simplified9.7
Final simplification8.8
herbie shell --seed 2020179
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisTick from plot-0.2.3.4, B"
:precision binary64
:herbie-target
(if (< (- (+ x y) (/ (* (- z t) y) (- a t))) -1.3664970889390727e-07) (- (+ y x) (* (* (- z t) (/ 1.0 (- a t))) y)) (if (< (- (+ x y) (/ (* (- z t) y) (- a t))) 1.4754293444577233e-239) (/ (- (* y (- a z)) (* x t)) (- a t)) (- (+ y x) (* (* (- z t) (/ 1.0 (- a t))) y))))
(- (+ x y) (/ (* (- z t) y) (- a t))))