\left(\left(x - 1\right) \cdot \log y + \left(z - 1\right) \cdot \log \left(1 - y\right)\right) - t
\left(\left(x - 1\right) \cdot \log \left(\sqrt[3]{y} \cdot \sqrt[3]{y}\right) + \left(\left(x - 1\right) \cdot \log \left(\sqrt[3]{y}\right) + \left(z - 1\right) \cdot \left(\log 1 - y \cdot \left(1 + \frac{y}{1} \cdot \frac{\frac{1}{2}}{1}\right)\right)\right)\right) - tdouble code(double x, double y, double z, double t) {
return ((double) (((double) (((double) (((double) (x - 1.0)) * ((double) log(y)))) + ((double) (((double) (z - 1.0)) * ((double) log(((double) (1.0 - y)))))))) - t));
}
double code(double x, double y, double z, double t) {
return ((double) (((double) (((double) (((double) (x - 1.0)) * ((double) log(((double) (((double) cbrt(y)) * ((double) cbrt(y)))))))) + ((double) (((double) (((double) (x - 1.0)) * ((double) log(((double) cbrt(y)))))) + ((double) (((double) (z - 1.0)) * ((double) (((double) log(1.0)) - ((double) (y * ((double) (1.0 + ((double) (((double) (y / 1.0)) * ((double) (0.5 / 1.0)))))))))))))))) - t));
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Results
Initial program 7.0
Taylor expanded around 0 0.4
Simplified0.4
rmApplied add-cube-cbrt0.4
Applied log-prod0.5
Applied distribute-lft-in0.5
Applied associate-+l+0.5
Simplified0.5
Final simplification0.5
herbie shell --seed 2020179
(FPCore (x y z t)
:name "Statistics.Distribution.Beta:$cdensity from math-functions-0.1.5.2"
:precision binary64
(- (+ (* (- x 1.0) (log y)) (* (- z 1.0) (log (- 1.0 y)))) t))