\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}\frac{\frac{1}{y - z}}{\left(t - z\right) \cdot \frac{1}{x}}double code(double x, double y, double z, double t) {
return ((double) (x / ((double) (((double) (y - z)) * ((double) (t - z))))));
}
double code(double x, double y, double z, double t) {
return ((double) (((double) (1.0 / ((double) (y - z)))) / ((double) (((double) (t - z)) * ((double) (1.0 / x))))));
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 7.7 |
|---|---|
| Target | 8.4 |
| Herbie | 2.4 |
Initial program 7.7
rmApplied *-un-lft-identity7.7
Applied times-frac2.4
rmApplied clear-num2.5
rmApplied un-div-inv2.4
rmApplied div-inv2.4
Final simplification2.4
herbie shell --seed 2020173
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, B"
:precision binary64
:herbie-target
(if (< (/ x (* (- y z) (- t z))) 0.0) (/ (/ x (- y z)) (- t z)) (* x (/ 1.0 (* (- y z) (- t z)))))
(/ x (* (- y z) (- t z))))