\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}\frac{1}{z} \cdot \left(x \cdot \frac{\frac{y}{z + 1}}{z}\right)double code(double x, double y, double z) {
return ((double) (((double) (x * y)) / ((double) (((double) (z * z)) * ((double) (z + 1.0))))));
}
double code(double x, double y, double z) {
return ((double) (((double) (1.0 / z)) * ((double) (x * ((double) (((double) (y / ((double) (z + 1.0)))) / z))))));
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 14.7 |
|---|---|
| Target | 4.2 |
| Herbie | 3.1 |
Initial program 14.7
rmApplied times-frac10.9
rmApplied *-un-lft-identity10.9
Applied times-frac5.9
Applied associate-*l*2.7
rmApplied div-inv2.8
Applied associate-*l*3.2
Simplified3.1
Final simplification3.1
herbie shell --seed 2020173
(FPCore (x y z)
:name "Statistics.Distribution.Beta:$cvariance from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(if (< z 249.6182814532307) (/ (* y (/ x z)) (+ z (* z z))) (/ (* (/ (/ y z) (+ 1.0 z)) x) z))
(/ (* x y) (* (* z z) (+ z 1.0))))