Average Error: 1.1 → 1.0
Time: 8.0s
Precision: binary64
\[x + y \cdot \frac{z - t}{a - t}\]
\[x + \frac{y}{\frac{a - t}{z - t}}\]
x + y \cdot \frac{z - t}{a - t}
x + \frac{y}{\frac{a - t}{z - t}}
double code(double x, double y, double z, double t, double a) {
	return ((double) (x + ((double) (y * ((double) (((double) (z - t)) / ((double) (a - t))))))));
}
double code(double x, double y, double z, double t, double a) {
	return ((double) (x + ((double) (y / ((double) (((double) (a - t)) / ((double) (z - t))))))));
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Bits error versus t

Bits error versus a

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original1.1
Target0.5
Herbie1.0
\[\begin{array}{l} \mathbf{if}\;y \lt -8.50808486055124107 \cdot 10^{-17}:\\ \;\;\;\;x + y \cdot \frac{z - t}{a - t}\\ \mathbf{elif}\;y \lt 2.8944268627920891 \cdot 10^{-49}:\\ \;\;\;\;x + \left(y \cdot \left(z - t\right)\right) \cdot \frac{1}{a - t}\\ \mathbf{else}:\\ \;\;\;\;x + y \cdot \frac{z - t}{a - t}\\ \end{array}\]

Derivation

  1. Initial program 1.1

    \[x + y \cdot \frac{z - t}{a - t}\]
  2. Using strategy rm
  3. Applied associate-*r/11.2

    \[\leadsto x + \color{blue}{\frac{y \cdot \left(z - t\right)}{a - t}}\]
  4. Using strategy rm
  5. Applied associate-/l*1.0

    \[\leadsto x + \color{blue}{\frac{y}{\frac{a - t}{z - t}}}\]
  6. Final simplification1.0

    \[\leadsto x + \frac{y}{\frac{a - t}{z - t}}\]

Reproduce

herbie shell --seed 2020169 
(FPCore (x y z t a)
  :name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, B"
  :precision binary64

  :herbie-target
  (if (< y -8.508084860551241e-17) (+ x (* y (/ (- z t) (- a t)))) (if (< y 2.894426862792089e-49) (+ x (* (* y (- z t)) (/ 1.0 (- a t)))) (+ x (* y (/ (- z t) (- a t))))))

  (+ x (* y (/ (- z t) (- a t)))))