Average Error: 11.2 → 1.1
Time: 7.8s
Precision: binary64
\[x + \frac{y \cdot \left(z - t\right)}{a - t}\]
\[x + y \cdot \frac{z - t}{a - t}\]
x + \frac{y \cdot \left(z - t\right)}{a - t}
x + y \cdot \frac{z - t}{a - t}
double code(double x, double y, double z, double t, double a) {
	return ((double) (x + ((double) (((double) (y * ((double) (z - t)))) / ((double) (a - t))))));
}
double code(double x, double y, double z, double t, double a) {
	return ((double) (x + ((double) (y * ((double) (((double) (z - t)) / ((double) (a - t))))))));
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Bits error versus t

Bits error versus a

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original11.2
Target1.0
Herbie1.1
\[x + \frac{y}{\frac{a - t}{z - t}}\]

Derivation

  1. Initial program 11.2

    \[x + \frac{y \cdot \left(z - t\right)}{a - t}\]
  2. Using strategy rm
  3. Applied *-un-lft-identity11.2

    \[\leadsto x + \frac{y \cdot \left(z - t\right)}{\color{blue}{1 \cdot \left(a - t\right)}}\]
  4. Applied times-frac1.1

    \[\leadsto x + \color{blue}{\frac{y}{1} \cdot \frac{z - t}{a - t}}\]
  5. Simplified1.1

    \[\leadsto x + \color{blue}{y} \cdot \frac{z - t}{a - t}\]
  6. Final simplification1.1

    \[\leadsto x + y \cdot \frac{z - t}{a - t}\]

Reproduce

herbie shell --seed 2020169 
(FPCore (x y z t a)
  :name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisTicks from plot-0.2.3.4, B"
  :precision binary64

  :herbie-target
  (+ x (/ y (/ (- a t) (- z t))))

  (+ x (/ (* y (- z t)) (- a t))))