x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)
\begin{array}{l}
\mathbf{if}\;z \le -9.95448318798300593 \cdot 10^{168} \lor \neg \left(z \le 2.37208833540699679 \cdot 10^{150}\right):\\
\;\;\;\;x \cdot x - \left(\left(y \cdot 4\right) \cdot \left(z + \sqrt{t}\right)\right) \cdot \left(z - \sqrt{t}\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)\\
\end{array}double code(double x, double y, double z, double t) {
return ((double) (((double) (x * x)) - ((double) (((double) (y * 4.0)) * ((double) (((double) (z * z)) - t))))));
}
double code(double x, double y, double z, double t) {
double VAR;
if (((z <= -9.954483187983006e+168) || !(z <= 2.3720883354069968e+150))) {
VAR = ((double) (((double) (x * x)) - ((double) (((double) (((double) (y * 4.0)) * ((double) (z + ((double) sqrt(t)))))) * ((double) (z - ((double) sqrt(t))))))));
} else {
VAR = ((double) (((double) (x * x)) - ((double) (((double) (y * 4.0)) * ((double) (((double) (z * z)) - t))))));
}
return VAR;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 5.9 |
|---|---|
| Target | 5.9 |
| Herbie | 3.3 |
if z < -9.95448318798300593e168 or 2.37208833540699679e150 < z Initial program 62.0
rmApplied add-sqr-sqrt62.9
Applied difference-of-squares62.9
Applied associate-*r*30.8
if -9.95448318798300593e168 < z < 2.37208833540699679e150Initial program 0.7
Final simplification3.3
herbie shell --seed 2020162
(FPCore (x y z t)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, B"
:precision binary64
:herbie-target
(- (* x x) (* 4.0 (* y (- (* z z) t))))
(- (* x x) (* (* y 4.0) (- (* z z) t))))