\left(x \cdot y - z \cdot y\right) \cdot t
\begin{array}{l}
\mathbf{if}\;x \cdot y - z \cdot y = -inf.0:\\
\;\;\;\;y \cdot \left(\left(x - z\right) \cdot t\right)\\
\mathbf{elif}\;x \cdot y - z \cdot y \le 3.1503335041862153 \cdot 10^{279}:\\
\;\;\;\;\left(x \cdot y - z \cdot y\right) \cdot t\\
\mathbf{else}:\\
\;\;\;\;\left(t \cdot y\right) \cdot \left(x - z\right)\\
\end{array}double code(double x, double y, double z, double t) {
return ((double) (((double) (((double) (x * y)) - ((double) (z * y)))) * t));
}
double code(double x, double y, double z, double t) {
double VAR;
if ((((double) (((double) (x * y)) - ((double) (z * y)))) <= -inf.0)) {
VAR = ((double) (y * ((double) (((double) (x - z)) * t))));
} else {
double VAR_1;
if ((((double) (((double) (x * y)) - ((double) (z * y)))) <= 3.1503335041862153e+279)) {
VAR_1 = ((double) (((double) (((double) (x * y)) - ((double) (z * y)))) * t));
} else {
VAR_1 = ((double) (((double) (t * y)) * ((double) (x - z))));
}
VAR = VAR_1;
}
return VAR;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 7.1 |
|---|---|
| Target | 3.1 |
| Herbie | 1.4 |
if (- (* x y) (* z y)) < -inf.0Initial program 64.0
rmApplied distribute-rgt-out--64.0
Applied associate-*l*0.2
if -inf.0 < (- (* x y) (* z y)) < 3.1503335041862153e279Initial program 1.5
if 3.1503335041862153e279 < (- (* x y) (* z y)) Initial program 50.0
rmApplied add-cube-cbrt50.2
Taylor expanded around inf 50.0
Simplified0.3
Final simplification1.4
herbie shell --seed 2020162
(FPCore (x y z t)
:name "Linear.Projection:inverseInfinitePerspective from linear-1.19.1.3"
:precision binary64
:herbie-target
(if (< t -9.231879582886777e-80) (* (* y t) (- x z)) (if (< t 2.543067051564877e+83) (* y (* t (- x z))) (* (* y (- x z)) t)))
(* (- (* x y) (* z y)) t))