\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3}\begin{array}{l}
\mathbf{if}\;\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) \le 1.05328820689296009 \cdot 10^{150}:\\
\;\;\;\;\left(\left(2 \cdot \sqrt{x}\right) \cdot \left(\cos y \cdot \sqrt[3]{{\left(\cos \left(0.333333333333333315 \cdot \left(t \cdot z\right)\right)\right)}^{3}}\right) + \left(2 \cdot \sqrt{x}\right) \cdot \left(\sin y \cdot \sin \left(\frac{z \cdot t}{3}\right)\right)\right) - \frac{a}{b \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;\left(2 \cdot \sqrt{x}\right) \cdot \left(1 - \frac{1}{2} \cdot {y}^{2}\right) - \frac{a}{b \cdot 3}\\
\end{array}double code(double x, double y, double z, double t, double a, double b) {
return ((double) (((double) (((double) (2.0 * ((double) sqrt(x)))) * ((double) cos(((double) (y - ((double) (((double) (z * t)) / 3.0)))))))) - ((double) (a / ((double) (b * 3.0))))));
}
double code(double x, double y, double z, double t, double a, double b) {
double VAR;
if ((((double) (((double) (2.0 * ((double) sqrt(x)))) * ((double) cos(((double) (y - ((double) (((double) (z * t)) / 3.0)))))))) <= 1.0532882068929601e+150)) {
VAR = ((double) (((double) (((double) (((double) (2.0 * ((double) sqrt(x)))) * ((double) (((double) cos(y)) * ((double) cbrt(((double) pow(((double) cos(((double) (0.3333333333333333 * ((double) (t * z)))))), 3.0)))))))) + ((double) (((double) (2.0 * ((double) sqrt(x)))) * ((double) (((double) sin(y)) * ((double) sin(((double) (((double) (z * t)) / 3.0)))))))))) - ((double) (a / ((double) (b * 3.0))))));
} else {
VAR = ((double) (((double) (((double) (2.0 * ((double) sqrt(x)))) * ((double) (1.0 - ((double) (0.5 * ((double) pow(y, 2.0)))))))) - ((double) (a / ((double) (b * 3.0))))));
}
return VAR;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a




Bits error versus b
Results
| Original | 20.9 |
|---|---|
| Target | 18.8 |
| Herbie | 18.1 |
if (* (* 2.0 (sqrt x)) (cos (- y (/ (* z t) 3.0)))) < 1.05328820689296009e150Initial program 14.6
rmApplied cos-diff14.2
Applied distribute-lft-in14.2
Taylor expanded around inf 14.2
rmApplied add-cbrt-cube14.2
Simplified14.2
if 1.05328820689296009e150 < (* (* 2.0 (sqrt x)) (cos (- y (/ (* z t) 3.0)))) Initial program 60.6
Taylor expanded around 0 43.0
Final simplification18.1
herbie shell --seed 2020161
(FPCore (x y z t a b)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, K"
:precision binary64
:herbie-target
(if (< z -1.3793337487235141e+129) (- (* (* 2.0 (sqrt x)) (cos (- (/ 1.0 y) (/ (/ 0.3333333333333333 z) t)))) (/ (/ a 3.0) b)) (if (< z 3.516290613555987e+106) (- (* (* (sqrt x) 2.0) (cos (- y (* (/ t 3.0) z)))) (/ (/ a 3.0) b)) (- (* (cos (- y (/ (/ 0.3333333333333333 z) t))) (* 2.0 (sqrt x))) (/ (/ a b) 3.0))))
(- (* (* 2.0 (sqrt x)) (cos (- y (/ (* z t) 3.0)))) (/ a (* b 3.0))))