\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}\frac{\sqrt[3]{x} \cdot \sqrt[3]{x}}{y - z} \cdot \frac{\sqrt[3]{x}}{t - z}double code(double x, double y, double z, double t) {
return ((double) (x / ((double) (((double) (y - z)) * ((double) (t - z))))));
}
double code(double x, double y, double z, double t) {
return ((double) (((double) (((double) (((double) cbrt(x)) * ((double) cbrt(x)))) / ((double) (y - z)))) * ((double) (((double) cbrt(x)) / ((double) (t - z))))));
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 7.2 |
|---|---|
| Target | 7.8 |
| Herbie | 1.7 |
Initial program 7.2
rmApplied add-cube-cbrt7.7
Applied times-frac1.7
Final simplification1.7
herbie shell --seed 2020155
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, B"
:precision binary64
:herbie-target
(if (< (/ x (* (- y z) (- t z))) 0.0) (/ (/ x (- y z)) (- t z)) (* x (/ 1.0 (* (- y z) (- t z)))))
(/ x (* (- y z) (- t z))))