\left(\frac{\left(2 \cdot l1\right) \cdot p1}{{a}^{2}} + \frac{\left(2 \cdot l2\right) \cdot p2}{{a}^{2}}\right) + \frac{\left(2 \cdot l3\right) \cdot p3}{{b}^{2}}\begin{array}{l}
\mathbf{if}\;\left(\frac{\left(2 \cdot l1\right) \cdot p1}{{a}^{2}} + \frac{\left(2 \cdot l2\right) \cdot p2}{{a}^{2}}\right) + \frac{\left(2 \cdot l3\right) \cdot p3}{{b}^{2}} = -inf.0 \lor \neg \left(\left(\frac{\left(2 \cdot l1\right) \cdot p1}{{a}^{2}} + \frac{\left(2 \cdot l2\right) \cdot p2}{{a}^{2}}\right) + \frac{\left(2 \cdot l3\right) \cdot p3}{{b}^{2}} \le 1.99476301360708469 \cdot 10^{295}\right):\\
\;\;\;\;2 \cdot \left(\frac{l1}{\frac{{a}^{2}}{p1}} + \left(\frac{l3}{\frac{{b}^{2}}{p3}} + \frac{l2}{\frac{{a}^{2}}{p2}}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{\left(2 \cdot l1\right) \cdot p1}{{a}^{2}} + \frac{\left(2 \cdot l2\right) \cdot p2}{{a}^{2}}\right) + \frac{\left(2 \cdot l3\right) \cdot p3}{{b}^{2}}\\
\end{array}double code(double l1, double p1, double a, double l2, double p2, double l3, double p3, double b) {
return ((double) (((double) (((double) (((double) (((double) (2.0 * l1)) * p1)) / ((double) pow(a, 2.0)))) + ((double) (((double) (((double) (2.0 * l2)) * p2)) / ((double) pow(a, 2.0)))))) + ((double) (((double) (((double) (2.0 * l3)) * p3)) / ((double) pow(b, 2.0))))));
}
double code(double l1, double p1, double a, double l2, double p2, double l3, double p3, double b) {
double VAR;
if (((((double) (((double) (((double) (((double) (((double) (2.0 * l1)) * p1)) / ((double) pow(a, 2.0)))) + ((double) (((double) (((double) (2.0 * l2)) * p2)) / ((double) pow(a, 2.0)))))) + ((double) (((double) (((double) (2.0 * l3)) * p3)) / ((double) pow(b, 2.0)))))) <= -inf.0) || !(((double) (((double) (((double) (((double) (((double) (2.0 * l1)) * p1)) / ((double) pow(a, 2.0)))) + ((double) (((double) (((double) (2.0 * l2)) * p2)) / ((double) pow(a, 2.0)))))) + ((double) (((double) (((double) (2.0 * l3)) * p3)) / ((double) pow(b, 2.0)))))) <= 1.9947630136070847e+295))) {
VAR = ((double) (2.0 * ((double) (((double) (l1 / ((double) (((double) pow(a, 2.0)) / p1)))) + ((double) (((double) (l3 / ((double) (((double) pow(b, 2.0)) / p3)))) + ((double) (l2 / ((double) (((double) pow(a, 2.0)) / p2))))))))));
} else {
VAR = ((double) (((double) (((double) (((double) (((double) (2.0 * l1)) * p1)) / ((double) pow(a, 2.0)))) + ((double) (((double) (((double) (2.0 * l2)) * p2)) / ((double) pow(a, 2.0)))))) + ((double) (((double) (((double) (2.0 * l3)) * p3)) / ((double) pow(b, 2.0))))));
}
return VAR;
}



Bits error versus l1



Bits error versus p1



Bits error versus a



Bits error versus l2



Bits error versus p2



Bits error versus l3



Bits error versus p3



Bits error versus b
Results
if (+ (+ (/ (* (* 2.0 l1) p1) (pow a 2.0)) (/ (* (* 2.0 l2) p2) (pow a 2.0))) (/ (* (* 2.0 l3) p3) (pow b 2.0))) < -inf.0 or 1.99476301360708469e295 < (+ (+ (/ (* (* 2.0 l1) p1) (pow a 2.0)) (/ (* (* 2.0 l2) p2) (pow a 2.0))) (/ (* (* 2.0 l3) p3) (pow b 2.0))) Initial program 63.0
Simplified42.0
if -inf.0 < (+ (+ (/ (* (* 2.0 l1) p1) (pow a 2.0)) (/ (* (* 2.0 l2) p2) (pow a 2.0))) (/ (* (* 2.0 l3) p3) (pow b 2.0))) < 1.99476301360708469e295Initial program 7.5
Final simplification18.8
herbie shell --seed 2020153
(FPCore (l1 p1 a l2 p2 l3 p3 b)
:name "(+ (+ (/ (* (* 2 l1) p1) (pow a 2)) (/ (* (* 2 l2) p2) (pow a 2))) (/ (* (* 2 l3) p3) (pow b 2)))"
:precision binary64
(+ (+ (/ (* (* 2.0 l1) p1) (pow a 2.0)) (/ (* (* 2.0 l2) p2) (pow a 2.0))) (/ (* (* 2.0 l3) p3) (pow b 2.0))))