\left(x \cdot {\left(\cos a\right)}^{2} - \left(\left(\sin a \cdot \cos a\right) \cdot z\right) \cdot 2\right) + {\left(\sin a\right)}^{2} \cdot y\left(x \cdot {\left(\cos a\right)}^{2} - \left(\left(\sin a \cdot \cos a\right) \cdot z\right) \cdot 2\right) + {\left(\sin a\right)}^{2} \cdot ydouble code(double x, double a, double z, double y) {
return ((double) (((double) (((double) (x * ((double) pow(((double) cos(a)), 2.0)))) - ((double) (((double) (((double) (((double) sin(a)) * ((double) cos(a)))) * z)) * 2.0)))) + ((double) (((double) pow(((double) sin(a)), 2.0)) * y))));
}
double code(double x, double a, double z, double y) {
return ((double) (((double) (((double) (x * ((double) pow(((double) cos(a)), 2.0)))) - ((double) (((double) (((double) (((double) sin(a)) * ((double) cos(a)))) * z)) * 2.0)))) + ((double) (((double) pow(((double) sin(a)), 2.0)) * y))));
}



Bits error versus x



Bits error versus a



Bits error versus z



Bits error versus y
Results
Initial program 0.7
Final simplification0.7
herbie shell --seed 2020153
(FPCore (x a z y)
:name "(+ (- (* x (pow (cos a) 2)) (* (* (* (sin a) (cos a)) z) 2)) (* (pow (sin a) 2) y))"
:precision binary64
(+ (- (* x (pow (cos a) 2.0)) (* (* (* (sin a) (cos a)) z) 2.0)) (* (pow (sin a) 2.0) y)))