\frac{x \cdot y}{a} + z\frac{x \cdot y}{a} + zdouble code(double x, double y, double a, double z) {
return ((double) (((double) (((double) (x * y)) / a)) + z));
}
double code(double x, double y, double a, double z) {
return ((double) (((double) (((double) (x * y)) / a)) + z));
}



Bits error versus x



Bits error versus y



Bits error versus a



Bits error versus z
Results
Initial program 3.7
Final simplification3.7
herbie shell --seed 2020153
(FPCore (x y a z)
:name "(+ (/ (* x y) a) z)"
:precision binary64
(+ (/ (* x y) a) z))