x - \frac{2 \cdot y + z}{3}x - \frac{2 \cdot y + z}{3}double code(double x, double y, double z) {
return ((double) (x - ((double) (((double) (((double) (2.0 * y)) + z)) / 3.0))));
}
double code(double x, double y, double z) {
return ((double) (x - ((double) (((double) (((double) (2.0 * y)) + z)) / 3.0))));
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020153
(FPCore (x y z)
:name "(- x (/ (+ (* 2 y) z) 3))"
:precision binary64
(- x (/ (+ (* 2.0 y) z) 3.0)))