\frac{\frac{x}{\sqrt{x \cdot x + z \cdot z}} \cdot y}{\sqrt{\left(x \cdot x + y \cdot y\right) + z \cdot z}}\frac{\frac{x}{\sqrt{x \cdot x + z \cdot z}} \cdot y}{\sqrt{\left(x \cdot x + y \cdot y\right) + z \cdot z}}double code(double x, double z, double y) {
return ((double) (((double) (((double) (x / ((double) sqrt(((double) (((double) (x * x)) + ((double) (z * z)))))))) * y)) / ((double) sqrt(((double) (((double) (((double) (x * x)) + ((double) (y * y)))) + ((double) (z * z))))))));
}
double code(double x, double z, double y) {
return ((double) (((double) (((double) (x / ((double) sqrt(((double) (((double) (x * x)) + ((double) (z * z)))))))) * y)) / ((double) sqrt(((double) (((double) (((double) (x * x)) + ((double) (y * y)))) + ((double) (z * z))))))));
}



Bits error versus x



Bits error versus z



Bits error versus y
Results
Initial program 23.0
Final simplification23.0
herbie shell --seed 2020153
(FPCore (x z y)
:name "(/ (* (/ x (sqrt (+ (* x x) (* z z)))) y) (sqrt (+ (+ (* x x) (* y y)) (* z z))))"
:precision binary64
(/ (* (/ x (sqrt (+ (* x x) (* z z)))) y) (sqrt (+ (+ (* x x) (* y y)) (* z z)))))