\frac{\sqrt{\left(x \cdot x + y \cdot y\right) + z \cdot z}}{c}\frac{\sqrt{\left(x \cdot x + y \cdot y\right) + z \cdot z}}{c}double code(double x, double y, double z, double c) {
return ((double) (((double) sqrt(((double) (((double) (((double) (x * x)) + ((double) (y * y)))) + ((double) (z * z)))))) / c));
}
double code(double x, double y, double z, double c) {
return ((double) (((double) sqrt(((double) (((double) (((double) (x * x)) + ((double) (y * y)))) + ((double) (z * z)))))) / c));
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus c
Results
Initial program 31.4
Final simplification31.4
herbie shell --seed 2020153
(FPCore (x y z c)
:name "(/ (sqrt (+ (+ (* x x) (* y y)) (* z z))) c)"
:precision binary64
(/ (sqrt (+ (+ (* x x) (* y y)) (* z z))) c))