\frac{1}{\frac{1}{\left|x1\right|} + \frac{1}{\left|x2\right|}}\frac{1}{\frac{1}{\left|x1\right|} + \frac{1}{\left|x2\right|}}double code(double x1, double x2) {
return ((double) (1.0 / ((double) (((double) (1.0 / ((double) fabs(x1)))) + ((double) (1.0 / ((double) fabs(x2))))))));
}
double code(double x1, double x2) {
return ((double) (1.0 / ((double) (((double) (1.0 / ((double) fabs(x1)))) + ((double) (1.0 / ((double) fabs(x2))))))));
}



Bits error versus x1



Bits error versus x2
Results
Initial program 0.2
Final simplification0.2
herbie shell --seed 2020153
(FPCore (x1 x2)
:name "(/ 1 (+ (/ 1 (fabs x1)) (/ 1 (fabs x2))))"
:precision binary64
(/ 1.0 (+ (/ 1.0 (fabs x1)) (/ 1.0 (fabs x2)))))