\cos^{-1} \left(\frac{z \cdot y}{\sqrt{x \cdot z} \cdot y}\right)\cos^{-1} \left(\frac{z \cdot y}{\sqrt{x \cdot z} \cdot y}\right)double code(double z, double y, double x) {
return ((double) acos(((double) (((double) (z * y)) / ((double) (((double) sqrt(((double) (x * z)))) * y))))));
}
double code(double z, double y, double x) {
return ((double) acos(((double) (((double) (z * y)) / ((double) (((double) sqrt(((double) (x * z)))) * y))))));
}



Bits error versus z



Bits error versus y



Bits error versus x
Results
Initial program 12.7
Final simplification12.7
herbie shell --seed 2020152
(FPCore (z y x)
:name "(acos (/ (* z y) (* (sqrt (* x z)) y)))"
:precision binary64
(acos (/ (* z y) (* (sqrt (* x z)) y))))