x - \frac{4 \cdot x}{y}x - \frac{4 \cdot x}{y}double code(double x, double y) {
return ((double) (x - ((double) (((double) (4.0 * x)) / y))));
}
double code(double x, double y) {
return ((double) (x - ((double) (((double) (4.0 * x)) / y))));
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020152
(FPCore (x y)
:name "(- x (/ (* 4 x) y))"
:precision binary64
(- x (/ (* 4.0 x) y)))